Structure of input parameters consumed by the solver.
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#include <lob.hpp>
Structure of input parameters consumed by the solver.
- Note
- This is is not a user-friendly structure. Generate
Input
using the provided Builder
class.
◆ aerodynamic_jump
float lob::Input::aerodynamic_jump {kNaN} |
Angle between the sight and initial trajectory.
◆ corilolis
◆ drags
std::array<uint16_t, kTableSize> lob::Input::drags {} |
The size of the drag table.
◆ gravity
◆ kTableSize
uint8_t lob::Input::kTableSize |
|
staticconstexpr |
◆ mass
float lob::Input::mass {kNaN} |
Initial velocity of projectile in Fps.
◆ optic_height
float lob::Input::optic_height {kNaN} |
Mass of the projectile in pounds.
◆ speed_of_sound
float lob::Input::speed_of_sound {kNaN} |
A coefficient used to scale the drag table.
◆ stability_factor
float lob::Input::stability_factor {kNaN} |
Aerodynamic jump effect in Moa.
◆ table_coefficent
float lob::Input::table_coefficent |
Initial value:
The drag table.
◆ velocity
uint16_t lob::Input::velocity {0} |
The local speed of sound in Fps.
◆ wind
◆ zero_angle
float lob::Input::zero_angle |
The documentation for this struct was generated from the following file: